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In The Name Of Allah
Al-Salam Alekum


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Sams Teach Yourself Java in 24 Hours, 6th Edition:
  • PART I: Getting Started
    HOUR 1: Becoming a Programmer
    HOUR 2: Writing Your First Program
    HOUR 3: Vacationing in Java
    HOUR 4: Understanding How Java Programs Work

    PART II: Learning the Basics of Programming
    HOUR 5: Storing and Changing Information in a Program
    HOUR 6: Using Strings to Communicate
    HOUR 7: Using Conditional Tests to Make Decisions
    HOUR 8: Repeating an Action with Loops

    PART III: Working with Information in New Ways
    HOUR 9: Storing Information with Arrays
    HOUR 10: Creating Your First Object
    HOUR 11: Describing What Your Object Is Like
    HOUR 12: Making the Most of Existing Objects

    PART IV: Programming a Graphical User Interface
    HOUR 13: Building a Simple User Interface
    HOUR 14: Laying Out a User Interface
    HOUR 15: Responding to User Input
    HOUR 16: Building a Complex User Interface

    PART V: Moving into Advanced Topics
    HOUR 17: Creating Interactive Web Programs
    HOUR 18: Handling Errors in a Program
    HOUR 19: Creating a Threaded Program
    HOUR 20: Reading and Writing Files

    PART VI: Writing Internet Applications
    HOUR 21: Reading and Writing XML Data
    HOUR 22: Creating Web Services with JAX-WS
    HOUR 23: Creating Java2D Graphics
    HOUR 24: Writing Android Apps

    PART VII: Appendixes
    APPENDIX A: Using the NetBeans Integrated Development Environment
    APPENDIX B: Where to Go from Here: Java Resources
    APPENDIX C: This Book’s Website
    APPENDIX D: Setting Up an Android Development Environment



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